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Duration
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B.Des. (Graphic and Visual Communication Design)

Admission Procedure

Merit will be prepared on the basis of the qualifying exam.

Provisional Admission

Seats to be allocated based on projected scores (12th), calculated based on the candidate’s 10th percentage.

About The Program

The seamless integration of human and artificial cognition leveraged through Emerging Technologies is the core of our practice. This dynamic, transdisciplinary method builds a foundation for leading innovation in user-environment-centered problem-solving and creative product development.

The Bachelor of Design (B.Des.) program is a comprehensive undergraduate program that cultivates innovative, ethical, and user-centered designers, empowering them with enhanced Human Intelligence (HI) for creative problem-solving in a technologically advanced world.

The curriculum is structured to foster well-rounded creative minds, developing key aspects of HI by integrating design theory and practice across physical, digital, and visual domains, and by encouraging an awareness of AI's potential impact on design.

Students embark on a developmental journey, progressing from building a strong foundation in design fundamentals (including visual communication, design thinking, and materials & processes) to acquiring specialized skills and practical knowledge in Industrial Product Design, Interior and Spatial Experience Design, User Experience & Interaction Design, Graphic & Visual Communication Design or Animation & Game Design. The program emphasizes a human-centered approach, encouraging students to conduct user research, analyze complex problems with social and cultural awareness, and create effective, sustainable, and accessible solutions that meet both user and business needs.

Whether focusing on designing tangible products, shaping digital experiences, or crafting compelling visual narratives, students learn to apply human-centered design methodologies, utilize diverse tools and technologies (including emerging AI tools), and consider the strategic value of design in achieving business goals and addressing societal challenges. The B.Des. program prepares graduates to be versatile, adaptable, and ethically responsible designers, equipped to shape the future of products, experiences, and communication in a rapidly evolving world, contributing to both human well-being and economic growth.

Eligibility Criteria for Admission

  • Academic Qualification : To be eligible for the Bachelor of Design (B.Des.) program, a candidate must have passed 10+2 examination.
  • Entrance Exam : Candidate’s admission may be based on Graphic Era’s entrance test, or a personal interview, unless they have a valid score from a national-level entrance exams like UCEED / NID-DAT / NIFT Entrance Exam.

Teaching Pedagogies

The design pedagogy is aimed at empowering future designers with building-in enhanced human intelligence (HI) for creative problem-solving with AI assisted holistic curriculum that cultivates intelligence, capacity, skills, tools, method, technique, and crucial additional factors in a developmental sequence, fostering well-rounded creative minds.

Design education embraces the synergy of Al and HI, forging a 'hyper-transdisciplinary' approach. This empowers learners to tackle complex challenges through deep integration of knowledge, Al-augmented creativity, and ethically guided innovation. Cultivating both Al literacy and enhanced human intelligence will be central to shaping impactful design solutions for tomorrow's world.

Building-in Areas of Expertise in Innovation

Design Strategy: Defines the overarching vision and framework for design decisions to achieve specific goals.

  • User research
  • Design direction
  • Culture & context
  • Design impact
  • Socio-business design
  • Strategic design

Design Tools & Technologies: Equips students with the practical skills to translate concepts into tangible outputs using relevant software and methods.

  • Design thinking
  • CAD softwares
  • Human intelligence & Artificial intelligence
  • Ergonomics
  • Prog. languages
  • XR Lab (AR+VR+MR)
  • Emerging technologies

Design Innovation : Fosters creative problem-solving and the development of novel and impactful design solutions.

  • Design process
  • HCI - Human Factors
  • Inclusive Design
  • Systems thinking
  • Managing uncertainty
  • Value realization & creation

Experience Design: Focuses on understanding and shaping meaningful and user-centric interactions across touchpoints.

  • Multi-sensory design
  • Human interface
  • Nature & sustainability
  • Design futures
  • Product lifestyle
  • Holistic User Experience

Business Design Management: Integrates design thinking with business principles for strategic decision-making and value creation.

  • Business tools for Design
  • Leadership & change maker
  • Design management
  • Professional communication
  • Promotion & awareness
  • Business strategy
  • Project management
Infrastructure
  • Drawing Studios
  • Illustration and Graphic Design Studios
  • Photography Studio
  • Sound Mixing and Recording Studio
  • Cinematography Studio
  • CAD Studio
  • Visual Merchandising Studio
  • Prototyping Workshops (such as Wood, Metal, Plastic, Paint shop, Assembly workshop)
  • Ergonomics Lab
  • Fabrication Lab
  • Mechatronics lab
  • CNC Lab and Laser Cutting Shop Floor
  • 3D Printing Facility
  • Material Testing lab
  • IoT Lab
  • AR/VR Lab & Usability Lab
  • Creative Display Studio

Key highlights - Infrastructure

The infrastructure and program highlights for the M.Des. (Graphic and Visual Communication Design) are structured to support advanced research, high-fidelity digital production, and collaborative academic inquiry.

Program Infrastructure

  • Advanced Visual Computing Labs : High-performance workstations equipped with professional-grade hardware for complex rendering, video processing, and generative design workflows.
  • Immersive Media Studio : Dedicated spaces for the exploration of spatial graphics, immersive experiences and environments to study the future of interactive communication.
  • Typography & Print Experimental Hub : Facilities for the study of traditional and contemporary print processes, focusing on tactile communication, paper engineering, and experimental binding techniques.
  • Usability & User Research Suite : A controlled environment featuring eye-tracking technology and behavioral observation tools to evaluate the cognitive impact and effectiveness of visual interfaces.
  • Rapid Prototyping Maker Space : Access to 3D printing, laser cutting, and CNC routing for the creation of physical environmental graphics and tangible information systems.
  • Design Resource Centre : An extensive collection of global design archives, material libraries, and academic journals focusing on visual culture and communication theory.

Key Program Highlights

  • Research-Driven Curriculum : Emphasis on design as an academic discipline where visual solutions are derived from ethnographic studies and semiotic analysis.
  • Transdisciplinary Integration : Opportunities for collaborative projects with engineering, management, and humanities departments to address systemic communication challenges.
  • Industry-Aligned Pedagogy : Regular interaction with practitioners from global design consultancies through critiques, guest lectures, and collaborative research initiatives.
  • Strategic Design Focus : Training in design management and creative leadership, preparing graduates for decision-making roles in brand strategy and visual governance.
  • Future-Centric Exploration : A curriculum that investigates emerging domains such as algorithmic design, data storytelling, and the ethics of digital persuasion.
  • Capstone Thesis Project : A rigorous final-year project that requires a synthesis of theoretical knowledge and practical application, resulting in a contribution to the field of visual communication.

Specialization

Stream: B.Des. (Graphic and Visual Communication Design)

This specialization trains designers to craft compelling visual narratives and brand experiences across diverse media, enhancing Human Intelligence (HI) by fostering visual literacy, critical thinking, and impactful communication that informs, persuades, engages, and evokes emotional responses, while also considering the strategic role of visual communication in achieving business and social objectives. It integrates design principles with visual storytelling techniques to emphasize typography, composition, information design, and motion graphics, while exploring the potential of AI-assisted design tools to augment creative workflows and the ethical implications of visual messaging.

The curriculum progresses from visual composition and typography fundamentals to advanced skills in branding and identity systems, digital media design, and animation.

Students learn to develop visual identities, design layouts for print and digital publications, create engaging motion graphics, apply strategic design thinking to advertising and campaigns, and understand how visual communication can contribute to brand building, marketing effectiveness, and social change.

This prepares graduates to communicate effectively, build strong brands, create impactful visual communication, and navigate the complexities of the evolving media landscape, with an awareness of both business goals and socio-cultural responsibilities.

Highlight Areas

Graphic Design, Motion Graphics, Branding, Packaging, Advertisement, Corporate Communication, Social Media, Digital Media, Illustration, and many more.

Program Educational Objectives (PEOs)

PEO1

To prepare students for successful careers in diverse design domains by building a strong foundation in theoretical knowledge, practical skills, and problem-solving methodologies applicable to real-world, interdisciplinary challenges.

PEO2

To develop responsible and ethical design professionals capable of contributing effectively both as independent practitioners and as collaborative team members in dynamic work environments.

PEO3

To equip students with the academic and research aptitude necessary to pursue higher education and engage in scholarly or professional advancement within the field of design and allied disciplines.

PEO4

To instill in students the ability to embrace and adapt to evolving design practices, tools, and technologies through a mindset of lifelong learning and continuous improvement.

Program Outcomes (POs)

PO1

Analyzing

Identify and analyze complex design challenges by applying critical thinking and contextual awareness across cultural, societal, and technological domains.

PO2

Understanding

Understand user needs, behaviors, and values through empathy-driven approaches to create inclusive, human-centered design outcomes.

PO3

Applying

Apply design thinking methodologies and creative problem-solving processes to address real-world design problems effectively.

PO4

Evaluating

Conduct and evaluate design research using appropriate qualitative and quantitative methods to generate informed insights.

PO5

Synthesizing

Integrate diverse inputs—technical, emotional, and aesthetic—into cohesive and impactful design solutions.

PO6

Reflecting

Demonstrate professional ethics, self-awareness, and reflective practice in individual and collaborative design work.

PO7

Creating

Conceptualize and develop original, adaptive, and future-oriented design ideas using imagination, iteration, and prototyping.

PO8

Sustaining

Evaluate the social, environmental, and ethical implications of design choices, promoting sustainability and responsible innovation.

PO9

Collaborating

Function effectively in interdisciplinary teams, managing roles and responsibilities across the design and development process.

PO10

Communicating

Express design ideas, processes, and outcomes clearly through visual, verbal, and written communication tailored to varied audiences and contexts.

PO11

Evolving

Recognize the necessity for independent, life-long learning by maintaining the agility to adapt to emerging technologies and applying critical thinking to navigate continuous socio-technological change.

Program Specific Outcomes (PSOs)

PSO1

Apply principles of typography, color theory, and layout composition to create aesthetically balanced and functional visual communication across various media.

PSO2

Conduct semiotic and audience research to understand visual languages, cultural symbols, and communication needs across different demographics.

PSO3

Develop brand identities and visual systems that consistently convey values and messaging across print, digital, and environmental touchpoints.

PSO4

Utilize industry-standard software and emerging digital tools for graphic design, motion graphics, and interactive interface development.

PSO5

Integrate sustainable production methods and ethical communication strategies to minimize environmental impact and prevent misinformation.

PSO6

Analyze evolving trends in visual culture, digital media, and technology to develop innovative and future-ready communication solutions.

PSO7

Collaborate with copywriters, photographers, developers, and marketing professionals to co-create cohesive and strategic campaign outcomes.

PSO8

Communicate complex data and narrative concepts through information design, illustration, and storytelling to ensure clarity for diverse audiences.

PSO9

Demonstrate the ability to manage design projects from creative brief to final delivery, including print production and digital deployment.

PSO10

Uphold high standards of intellectual property rights, professional ethics, and a commitment to lifelong learning in a shifting media landscape.

Career Prospects

Design permeates virtually every facet of modern industry, making it an indispensable discipline across a vast array of sectors. Graduates from design programs find opportunities in established fields where shaping human experiences and creating meaningful solutions are paramount in the industry domains such as.

  • Technology
  • Healthcare
  • Banking & Finance
  • Fashion
  • E-Commerce
  • Education
  • Entertainment
  • Media & Publishing
  • Automotive
  • Telecommunication
  • Aviation
  • Agriculture
  • Logistics & Supply Chain
  • Manufacturing
  • Clean Energy / Greentech
  • Government,
  • Consulting
  • Smart Home & IoT
  • Robotics
  • Food & Beverage technology
  • Sports Tech.
  • Sustainable development
  • Travel & Hospitality
  • Urban planning
  • User research agencies
  • Nonprofit organizations
  • Design Studio / Entrepreneurship

Graduates of the ‘B.Des. in Graphic and Visual Communication Design’ program are highly sought-after professionals in the modern design and industry. Potential career paths and roles include:

  • Graphic Designers
  • Animation Designers
  • Visual Communication Designer
  • Brand Identity Designer
  • Advertising Designer
  • Motion Graphics Designer
  • 2D /3D Modeller
  • Character Designer
  • User Interaction Designer
  • Brand Strategist (with design focus)
  • Campaign Designer
  • Publication Designer
  • Packaging Graphics Designer
  • Illustrator
  • Creative Director
  • Exhibition Designer (Graphics)
  • Environmental Graphic Designer
  • Typography Designer
  • Digital Marketing Designer
  • Social Media Designer
  • Design Consultant (Visual Communication)
  • Concept Artist
  • Print Designer
  • Animator (with graphic design background)
  • Infographic Designer
  • Environmental Graphic Designer
  • Corporate Communication Designer
  • Studio Owner/Entrepreneur

Notes: Semester 1 and 2 are applicable only for regular entry students. Lateral entry students begin from Semester 3.

Course Curriculum

Semester 1

Core Courses

  • Visualisation & Representation
  • Elements & Principles of Design
  • Materials & Processes
  • Digital Interface & Visualisation 1
  • Programming 1
  • Program Elective 1
  • Program Elective 2
  • Healthy Living and Fitness
  • Environmental Science

List of Electives

  • Form & Function
  • Object Studies & Technical Drawing
  • Interaction Fundamentals
  • Design Thinking Methods
  • Visual Composition & Layout
  • Basics of Typography & Letterform
  • Animation Principles
  • Gesture & Anatomy Sketching

Semester 2

Core Courses

  • Scenario & Perception Sketching
  • Storytelling & Narrative Structures
  • Systems Thinking
  • Program Elective 3
  • Program Elective 4
  • Program Elective 5
  • Program Elective 6
  • Industry Visit
  • The Constitution of India
  • Nature Studies

List of Electives

  • Digital Interface & Visualisation 2
  • Form & Function Integration
  • Programming 2
  • Biophilic Design
  • Typography Design
  • Composition in Context
  • Design for and with AI
  • Sensing Nature
  • Factory Visit
  • MOOC course (such as Swayam course, ilearn courses)

Semester 3

Core Courses

  • Digital Art and Illustration for Motion Graphics
  • Advanced 2D Animation Techniques
  • 3D Animation
  • Research Methodology
  • Summer Project
  • Program Elective 7
  • Program Elective 8
  • University Open Elective
  • Universal Human Values and Professional Ethics
  • Indian Knowledge System

List of Electives

  • Design Research for Product Design
  • Design Research Methods
  • Visual Research & Analysis
  • Language of Moving Images
  • Sustainable Materiality & Circularity
  • MOOC course (such as Swayam course, ilearn courses)

Semester 4

Core Courses

  • Retail & Exhibition Design
  • Branding & Identity Systems
  • Digital Media Design
  • Information Design
  • Program Elective 9
  • Program Elective 10
  • Indian Culture (Ethic & Values in Ancient Indian Traditions)
  • Nature Studies

List of Electives

  • Manufacturing & Assembly Techniques
  • UX Content Strategy
  • Design for Publication
  • Animation Production Pipeline
  • Spatial Media & Interactive Narratives
  • More than Human Design
  • MOOC course (such as Swayam course, ilearn courses)

Semester 5

Core Courses

  • Motion Graphics & Animation Basics
  • Visual Design for Digital Interfaces
  • Campaign & Advertising Design
  • Campaign & Digital Brand Project
  • Program Elective 11
  • Program Elective 12
  • Industry Visit
  • Disaster Management

List of Electives

  • Product Packaging & Detailing
  • Data-Driven UX Design
  • Packaging Graphics
  • 2D & 3D Animation
  • Game Development
  • Studio Visit
  • Interior Immersive Technologies
  • MOOC course (such as Swayam course, ilearn courses)

Semester 6

Core Courses

  • Editorial & Publication Design
  • Advanced Typography
  • Interaction Design for New Media
  • Strategic Design
  • Program Elective 13
  • Program Elective 14
  • University Open Elective

List of Electives

  • Product Interface Design
  • Behavioral Design & Gamification
  • Design for Social Change
  • Craft of Direction
  • Design for Social Change & Inclusive Cities
  • MOOC course (such as Swayam course, ilearn courses)

Semester 7

Core Courses

  • Business Integration
  • Entrepreneurship & Innovation in Design
  • Portfolio & Case Study Development
  • Design Research Publication
  • Business Strategy
  • Industrial Internship

Semester 8

Core Courses

  • Graduation Project
  • Project Research Publication

Contact Us

GEU
GEU

566/6, Bell Road, Society Area,
Clement Town, Dehradun,
Uttarakhand